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Death Knight's Chests (200 pcs.)
Main Class Change
Bundle X2: 7 Shining Chests
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Last update: 16.10.2026

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Orc Shaman

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Orc Shaman

Orc Shaman

Orc Shaman is the first profession of the orc caster line, levels 20 to 39. It picks up its first self and party buffs, attack spells and debuffs, and thanks to orc toughness it can take a hit. Even at this stage an Orc Shaman is a welcome helper in any party. At level 40 you pick a path: Overlord, a clan support and master of mass debuffs, or Warcryer, the party buffer no group wants to go without.

NameDistanceMP/HP
Stun AttackLv. 1

Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Overhit is possible.

Active:

Physical skill

—

19 / -

Stun AttackLv. 2

Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Overhit is possible.

Active:

Physical skill

—

19 / -

Stun AttackLv. 3

Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Overhit is possible.

Active:

Physical skill

—

20 / -

Anti MagicLv. 5

Increases M. Def. by 18 and Resistance to magic damage by 5%.

Passive:

Passive ability

Self

- / -

Anti MagicLv. 6

Increases M. Def. by 20 and Resistance to magic damage by 5%.

Passive:

Passive ability

Self

- / -

Quick RecycleLv. 1

Decreases reuse time for magic by 10%.

Passive:

Passive ability

Self

- / -

Boost ManaLv. 1

Increases Max MP by 30.

Passive:

Passive ability

Self

- / -

Weapon MasteryLv. 3

Increases P. Atk. by 4.5 and M. Atk. by 5.7. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.

Passive:

Equipment bonus

Self

- / -

Robe MasteryLv. 5

Increases P. Def. by 20.9 when equipped with a robe.

Passive:

Equipment bonus

Self

- / -

Robe MasteryLv. 6

Increases P. Def. by 23.8 when equipped with a robe.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 5

When equipped with light armor, increases P. Def. by 21.2, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 6

When equipped with light armor, increases P. Def. by 23.2, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

Passive:

Equipment bonus

Self

- / -

Heavy Armor MasteryLv. 3

When equipped with heavy armor, increases P. Def. by 15.2, Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive:

Equipment bonus

Self

- / -

Heavy Armor MasteryLv. 4

When equipped with heavy armor, increases P. Def. by 17.2, Casting Spd. by 71%, and Atk. Spd. by 25%.

Passive:

Equipment bonus

Self

- / -

Chant of FireLv. 1

Increases M. Def. of party members by 15% for 20 minutes.

Active:

Buff skill

—

61 / -

Chant of ShieldingLv. 1

Increases P. Def. of party members by 8% for 20 minutes.

Active:

Buff skill

—

61 / -

Life DrainLv. 3

Inflicts non-attribute damage on the enemy with with 26 Power added to M. Atk. and re-absorbs 80% of the damage as HP.

Active:

Magical skill

600

40 / -

FearLv. 2

Frightens the enemy into fleeing for 10 seconds.

Active:

Debuff skill

600

16 / -

VenomLv. 3

Poisons the target, causing loss of 24 HP per second for 30 seconds.

Active:

Debuff skill

600

16 / -

Dreaming SpiritLv. 3

Causes the enemy to sleep for 30 seconds.

Active:

Debuff skill

600

16 / -

MadnessLv. 1

Confuses the enemy into attacking random targets.

Active:

Debuff skill

600

16 / -

Frost FlameLv. 1

Strikes the target with magical cold flame, causing loss of 58 HP per second for 15 seconds.

Active:

Magical skill

750

23 / -

Seal of PoisonLv. 1

Poisons nearby enemies, causing loss of 14 HP per second for 30 seconds.

Active:

Debuff skill

—

23 / -

Chant of LifeLv. 1

Recovers 12 HP per second for party members for 15 seconds.

Active:

Magical skill

—

47 / -

Stun AttackLv. 1

Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

19 / -

Stun AttackLv. 2

Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

19 / -

Stun AttackLv. 3

Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

20 / -

Anti MagicLv. 5

Increases M. Def. by 18 and Resistance to magic damage by 5%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Anti MagicLv. 6

Increases M. Def. by 20 and Resistance to magic damage by 5%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Quick RecycleLv. 1

Decreases reuse time for magic by 10%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Boost ManaLv. 1

Increases Max MP by 30.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Weapon MasteryLv. 3

Increases P. Atk. by 4.5 and M. Atk. by 5.7. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Robe MasteryLv. 5

Increases P. Def. by 20.9 when equipped with a robe.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Robe MasteryLv. 6

Increases P. Def. by 23.8 when equipped with a robe.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 5

When equipped with light armor, increases P. Def. by 21.2, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 6

When equipped with light armor, increases P. Def. by 23.2, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Heavy Armor MasteryLv. 3

When equipped with heavy armor, increases P. Def. by 15.2, Casting Spd. by 71%, and Atk. Spd. by 25%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Heavy Armor MasteryLv. 4

When equipped with heavy armor, increases P. Def. by 17.2, Casting Spd. by 71%, and Atk. Spd. by 25%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Chant of FireLv. 1

Increases M. Def. of party members by 15% for 20 minutes.

Type:
Active

Buff skill

Distance:
—
MP/HP:

61 / -

Chant of ShieldingLv. 1

Increases P. Def. of party members by 8% for 20 minutes.

Type:
Active

Buff skill

Distance:
—
MP/HP:

61 / -

Life DrainLv. 3

Inflicts non-attribute damage on the enemy with with 26 Power added to M. Atk. and re-absorbs 80% of the damage as HP.

Type:
Active

Magical skill

Distance:
600
MP/HP:

40 / -

FearLv. 2

Frightens the enemy into fleeing for 10 seconds.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

16 / -

VenomLv. 3

Poisons the target, causing loss of 24 HP per second for 30 seconds.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

16 / -

Dreaming SpiritLv. 3

Causes the enemy to sleep for 30 seconds.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

16 / -

MadnessLv. 1

Confuses the enemy into attacking random targets.

Type:
Active

Debuff skill

Distance:
600
MP/HP:

16 / -

Frost FlameLv. 1

Strikes the target with magical cold flame, causing loss of 58 HP per second for 15 seconds.

Type:
Active

Magical skill

Distance:
750
MP/HP:

23 / -

Seal of PoisonLv. 1

Poisons nearby enemies, causing loss of 14 HP per second for 30 seconds.

Type:
Active

Debuff skill

Distance:
—
MP/HP:

23 / -

Chant of LifeLv. 1

Recovers 12 HP per second for party members for 15 seconds.

Type:
Active

Magical skill

Distance:
—
MP/HP:

47 / -