
Throws the enemy into confusion, changing their target of attack.
Magical skill
14 / -

Scryde X5
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Last update: 16.10.2026
EN

Scryde X5
Abyss Walker is the second Dark Elf warrior class, from level 40 to 75. It's a dagger class built around backstabs, deadly blows, stealth and high critical rate. An Abyss Walker, or AW, picks a target, sneaks up and takes it down in a couple of hits, which makes it great in PvP, in the Olympiad and for hunting mages and archers. Farming is quick too, especially on single mobs. At level 76 the Abyss Walker becomes a Ghost Hunter.
| Name | Distance | MP/HP | |
|---|---|---|---|
![]() ConfusionLv. 5 Throws the enemy into confusion, changing their target of attack. | Active: Magical skill | 600 | 14 / - |
![]() UnlockLv. 6 There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | Active: Physical skill | — | 35 / - |
![]() BackstabLv. 1 Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible. | Active: Physical skill | — | 54 / - |
![]() BackstabLv. 2 Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible. | Active: Physical skill | — | 56 / - |
![]() BackstabLv. 3 Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible. | Active: Physical skill | — | 57 / - |
![]() Drain HealthLv. 17 Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | Active: Magical skill | 600 | 19 / - |
![]() Drain HealthLv. 18 Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | Active: Magical skill | 600 | 19 / - |
![]() Drain HealthLv. 19 Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | Active: Magical skill | 600 | 20 / - |
![]() Freezing StrikeLv. 3 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute. | Active: Debuff skill | 600 | 27 / - |
![]() Freezing StrikeLv. 4 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute. | Active: Debuff skill | 600 | 28 / - |
![]() Power BreakLv. 3 Decreases the enemy's P. Atk. by 23% for 30 seconds. | Active: Debuff skill | 600 | 14 / - |
![]() HexLv. 1 Decreases the enemy's P. Def. by 23% for 30 seconds. | Active: Debuff skill | 600 | 14 / - |
![]() Critical DamageLv. 3 Increases Critical Damages by 93. | Passive: Passive ability | Self | - / - |
![]() Dagger MasteryLv. 9 Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | Passive: Equipment bonus | Self | - / - |
![]() Dagger MasteryLv. 10 Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | Passive: Equipment bonus | Self | - / - |
![]() Dagger MasteryLv. 11 Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | Passive: Equipment bonus | Self | - / - |
![]() Silent MoveLv. 1 Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | Active: Active aura | Self | 7 / - |
![]() StingLv. 13 Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible. | Active: Physical skill | — | 36 / - |
![]() StingLv. 14 Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible. | Active: Physical skill | — | 37 / - |
![]() StingLv. 15 Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible. | Active: Physical skill | — | 38 / - |
![]() Light Armor MasteryLv. 11 Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Light Armor MasteryLv. 12 Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Light Armor MasteryLv. 13 Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Deadly BlowLv. 1 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible. | Active: Physical skill | — | 33 / - |
![]() Deadly BlowLv. 2 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible. | Active: Physical skill | — | 34 / - |
![]() Deadly BlowLv. 3 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible. | Active: Physical skill | — | 35 / - |
![]() Vicious StanceLv. 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | Active: Active aura | Self | 7 / - |
![]() Shadow StepLv. 1 Allows user to stealthily approach the enemy from behind. Target cancel is possible. | Active: Buff skill | 600 | 50 / - |
![]() Dual Dagger MasteryLv. 1 When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%. | Passive: Equipment bonus | Self | - / - |
![]() Olympiad BlessingLv. 1New Skill Auxiliary skill for the Olympiad. Allows you to apply buffs faster. | Active: Special skill | 600 | 20 / - |
![]() Block BuffLv. 1New Skill Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad. | Active: Active aura | Self | - / - |

Throws the enemy into confusion, changing their target of attack.
Magical skill
14 / -

There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.
Physical skill
35 / -

Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.
Physical skill
54 / -

Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.
Physical skill
56 / -

Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.
Physical skill
57 / -

Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Magical skill
19 / -

Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Magical skill
19 / -

Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Magical skill
20 / -

Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute.
Debuff skill
27 / -

Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute.
Debuff skill
28 / -

Decreases the enemy's P. Atk. by 23% for 30 seconds.
Debuff skill
14 / -

Decreases the enemy's P. Def. by 23% for 30 seconds.
Debuff skill
14 / -

Increases Critical Damages by 93.
Passive ability
- / -

Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Equipment bonus
- / -

Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Equipment bonus
- / -

Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Equipment bonus
- / -

Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.
Active aura
7 / -

Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible.
Physical skill
36 / -

Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible.
Physical skill
37 / -

Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible.
Physical skill
38 / -

Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Equipment bonus
- / -

Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.
Physical skill
33 / -

Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.
Physical skill
34 / -

Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.
Physical skill
35 / -

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
Active aura
7 / -

Allows user to stealthily approach the enemy from behind. Target cancel is possible.
Buff skill
50 / -

When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%.
Equipment bonus
- / -

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.
Special skill
20 / -

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.
Active aura
- / -