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Last update: 16.10.2026

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Tyrant

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Tyrant

Tyrant

Tyrant is the second profession of the orc combat line, levels 40 to 75. It's a fist fighter with very high attack speed that builds Force charges and spends them on heavy blows. Tyrants farm fast on their own, and in PvP they can shred lightly armored targets in seconds. A great pick if you enjoy aggressive, fast-paced melee. At level 76 the Tyrant becomes a Grand Khavatari.

NameDistanceMP/HP
Focused ForceLv. 3

Channels force energy when using a fists weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.

Active:

Physical skill

Self

5 / 20

Force BlasterLv. 13

Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a fists weapon. Overhit and Critical Hit are possible.

Active:

Physical skill

600

30 / -

Force BlasterLv. 14

Discharges a powerful energy beam at the enemy with 458 Power added to P. Atk. Requires a fists weapon. Overhit and Critical Hit are possible.

Active:

Physical skill

600

31 / -

Force BlasterLv. 15

Discharges a powerful energy beam at the enemy with 486 Power added to P. Atk. Requires a fists weapon. Overhit and Critical Hit are possible.

Active:

Physical skill

600

31 / -

CrippleLv. 6

Decreases the enemy's Speed by 20% for 1 minute. Requires a fists weapon.

Active:

Debuff skill

—

18 / -

Fist Weapon MasteryLv. 9

Increases P. Atk. by 23.7 when using a fists weapon.

Passive:

Equipment bonus

Self

- / -

Fist Weapon MasteryLv. 10

Increases P. Atk. by 25.4 when using a fists weapon.

Passive:

Equipment bonus

Self

- / -

Fist Weapon MasteryLv. 11

Increases P. Atk. by 27.1 when using a fists weapon.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 11

Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 12

Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 13

Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Burning FistLv. 1

Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Active:

Physical skill

—

42 / -

Burning FistLv. 2

Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Active:

Physical skill

—

43 / -

Burning FistLv. 3

Hurls a Fire type iron-fist to attack the target with 583 Power added to P. Atk. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Active:

Physical skill

—

45 / -

Soul BreakerLv. 1

Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Active:

Debuff skill

—

35 / -

Soul BreakerLv. 2

Hurls an iron-fist to attack the target with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Active:

Debuff skill

—

36 / -

Soul BreakerLv. 3

Hurls an iron-fist to attack the target with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Active:

Debuff skill

—

37 / -

Puma Spirit TotemLv. 1

Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20% for 5 minutes. Requires a fists weapon.

Active:

Buff skill

Self

35 / -

Hurricane AssaultLv. 4

Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a fists weapon recharged to its 2nd energy stage. Overhit and Critical Hit are possible. Ignores Shield Defense.

Active:

Physical skill

—

50 / -

Hurricane AssaultLv. 5

Supplements the user's P. Atk. with 646 Power to strike the target with rapid consecutive strikes. Requires a fists weapon recharged to its 2nd energy stage. Overhit and Critical Hit are possible. Ignores Shield Defense.

Active:

Physical skill

—

52 / -

Hurricane AssaultLv. 6

Supplements the user's P. Atk. with 729 Power to strike the target with rapid consecutive strikes. Requires a fists weapon recharged to its 2nd energy stage. Overhit and Critical Hit are possible. Ignores Shield Defense.

Active:

Physical skill

—

54 / -

Agile MovementLv. 2

Increases Accuracy by 3 and Speed by 10 when equipped with light armor.

Passive:

Passive ability

Self

- / -

Force MasteryLv. 3

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fists weapon is equipped. Up to 3 stage of energy can be absorbed.

Passive:

Passive ability

Self

- / -

RushLv. 1

Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

Active:

Physical skill

400

38 / -

Olympiad BlessingLv. 1New Skill

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Active:

Special skill

600

20 / -

Block BuffLv. 1New Skill

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Active:

Active aura

Self

- / -

Focused ForceLv. 3

Channels force energy when using a fists weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.

Type:
Active

Physical skill

Distance:
Self
MP/HP:

5 / 20

Force BlasterLv. 13

Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a fists weapon. Overhit and Critical Hit are possible.

Type:
Active

Physical skill

Distance:
600
MP/HP:

30 / -

Force BlasterLv. 14

Discharges a powerful energy beam at the enemy with 458 Power added to P. Atk. Requires a fists weapon. Overhit and Critical Hit are possible.

Type:
Active

Physical skill

Distance:
600
MP/HP:

31 / -

Force BlasterLv. 15

Discharges a powerful energy beam at the enemy with 486 Power added to P. Atk. Requires a fists weapon. Overhit and Critical Hit are possible.

Type:
Active

Physical skill

Distance:
600
MP/HP:

31 / -

CrippleLv. 6

Decreases the enemy's Speed by 20% for 1 minute. Requires a fists weapon.

Type:
Active

Debuff skill

Distance:
—
MP/HP:

18 / -

Fist Weapon MasteryLv. 9

Increases P. Atk. by 23.7 when using a fists weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Fist Weapon MasteryLv. 10

Increases P. Atk. by 25.4 when using a fists weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Fist Weapon MasteryLv. 11

Increases P. Atk. by 27.1 when using a fists weapon.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 11

Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 12

Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 13

Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Burning FistLv. 1

Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

42 / -

Burning FistLv. 2

Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

43 / -

Burning FistLv. 3

Hurls a Fire type iron-fist to attack the target with 583 Power added to P. Atk. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

45 / -

Soul BreakerLv. 1

Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Type:
Active

Debuff skill

Distance:
—
MP/HP:

35 / -

Soul BreakerLv. 2

Hurls an iron-fist to attack the target with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Type:
Active

Debuff skill

Distance:
—
MP/HP:

36 / -

Soul BreakerLv. 3

Hurls an iron-fist to attack the target with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a fists weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Type:
Active

Debuff skill

Distance:
—
MP/HP:

37 / -

Puma Spirit TotemLv. 1

Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20% for 5 minutes. Requires a fists weapon.

Type:
Active

Buff skill

Distance:
Self
MP/HP:

35 / -

Hurricane AssaultLv. 4

Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a fists weapon recharged to its 2nd energy stage. Overhit and Critical Hit are possible. Ignores Shield Defense.

Type:
Active

Physical skill

Distance:
—
MP/HP:

50 / -

Hurricane AssaultLv. 5

Supplements the user's P. Atk. with 646 Power to strike the target with rapid consecutive strikes. Requires a fists weapon recharged to its 2nd energy stage. Overhit and Critical Hit are possible. Ignores Shield Defense.

Type:
Active

Physical skill

Distance:
—
MP/HP:

52 / -

Hurricane AssaultLv. 6

Supplements the user's P. Atk. with 729 Power to strike the target with rapid consecutive strikes. Requires a fists weapon recharged to its 2nd energy stage. Overhit and Critical Hit are possible. Ignores Shield Defense.

Type:
Active

Physical skill

Distance:
—
MP/HP:

54 / -

Agile MovementLv. 2

Increases Accuracy by 3 and Speed by 10 when equipped with light armor.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Force MasteryLv. 3

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fists weapon is equipped. Up to 3 stage of energy can be absorbed.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

RushLv. 1

Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

Type:
Active

Physical skill

Distance:
400
MP/HP:

38 / -

Olympiad BlessingLv. 1
New Skill

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Type:
Active

Special skill

Distance:
600
MP/HP:

20 / -

Block BuffLv. 1
New Skill

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Type:
Active

Active aura

Distance:
Self
MP/HP:

- / -