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Death Knight's Chests (200 pcs.)
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Last update: 16.10.2026

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Treasure Hunter

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Treasure Hunter

Treasure Hunter

Rogue

1st profession

Treasure Hunter

2nd profession

Adventurer

3rd profession

Treasure Hunter, or TH, is the second class of the Rogue line, from level 40 to 75. The Treasure Hunter is a dagger user who strikes from behind, lands massive critical hits and takes targets out of the fight fast. It is strong in PvP against mages and archers, farms well solo and can move around unseen. On Scryde the TH suits players who enjoy fast, high-risk gameplay. At level 76 the Treasure Hunter becomes an Adventurer.

NameDistanceMP/HP
UnlockLv. 6

There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.

Active:

Physical skill

—

35 / -

BackstabLv. 1

Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.

Active:

Physical skill

—

54 / -

BackstabLv. 2

Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.

Active:

Physical skill

—

56 / -

BackstabLv. 3

Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.

Active:

Physical skill

—

57 / -

Fake DeathLv. 1

Plays dead to keep a monster from attacking. Consumes 10 MP per second.

Active:

Active aura

Self

200 / -

Critical ChanceLv. 2

Increases Critical Rate by 30%.

Passive:

Passive ability

Self

- / -

Vital ForceLv. 3

Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

Passive:

Passive ability

Self

- / -

Critical DamageLv. 3

Increases Critical Damages by 93.

Passive:

Passive ability

Self

- / -

Dagger MasteryLv. 9

Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

Passive:

Equipment bonus

Self

- / -

Dagger MasteryLv. 10

Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

Passive:

Equipment bonus

Self

- / -

Dagger MasteryLv. 11

Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

Passive:

Equipment bonus

Self

- / -

Silent MoveLv. 1

Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.

Active:

Active aura

Self

7 / -

Light Armor MasteryLv. 11

Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 12

Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 13

Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Passive:

Equipment bonus

Self

- / -

Deadly BlowLv. 1

Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.

Active:

Physical skill

—

33 / -

Deadly BlowLv. 2

Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.

Active:

Physical skill

—

34 / -

Deadly BlowLv. 3

Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.

Active:

Physical skill

—

35 / -

Vicious StanceLv. 6

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.

Active:

Active aura

Self

7 / -

Shadow StepLv. 1

Allows user to stealthily approach the enemy from behind. Target cancel is possible.

Active:

Buff skill

600

50 / -

Dual Dagger MasteryLv. 1

When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%.

Passive:

Equipment bonus

Self

- / -

Olympiad BlessingLv. 1New Skill

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Active:

Special skill

600

20 / -

Block BuffLv. 1New Skill

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Active:

Active aura

Self

- / -

UnlockLv. 6

There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.

Type:
Active

Physical skill

Distance:
—
MP/HP:

35 / -

BackstabLv. 1

Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

54 / -

BackstabLv. 2

Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

56 / -

BackstabLv. 3

Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

57 / -

Fake DeathLv. 1

Plays dead to keep a monster from attacking. Consumes 10 MP per second.

Type:
Active

Active aura

Distance:
Self
MP/HP:

200 / -

Critical ChanceLv. 2

Increases Critical Rate by 30%.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Vital ForceLv. 3

Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Critical DamageLv. 3

Increases Critical Damages by 93.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Dagger MasteryLv. 9

Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Dagger MasteryLv. 10

Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Dagger MasteryLv. 11

Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Silent MoveLv. 1

Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.

Type:
Active

Active aura

Distance:
Self
MP/HP:

7 / -

Light Armor MasteryLv. 11

Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 12

Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 13

Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Deadly BlowLv. 1

Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

33 / -

Deadly BlowLv. 2

Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

34 / -

Deadly BlowLv. 3

Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

35 / -

Vicious StanceLv. 6

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.

Type:
Active

Active aura

Distance:
Self
MP/HP:

7 / -

Shadow StepLv. 1

Allows user to stealthily approach the enemy from behind. Target cancel is possible.

Type:
Active

Buff skill

Distance:
600
MP/HP:

50 / -

Dual Dagger MasteryLv. 1

When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Olympiad BlessingLv. 1
New Skill

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Type:
Active

Special skill

Distance:
600
MP/HP:

20 / -

Block BuffLv. 1
New Skill

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Type:
Active

Active aura

Distance:
Self
MP/HP:

- / -