
There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.
Physical skill
35 / -

Scryde X5
To Scryde
Last update: 16.10.2026
EN

Scryde X5
Treasure Hunter, or TH, is the second class of the Rogue line, from level 40 to 75. The Treasure Hunter is a dagger user who strikes from behind, lands massive critical hits and takes targets out of the fight fast. It is strong in PvP against mages and archers, farms well solo and can move around unseen. On Scryde the TH suits players who enjoy fast, high-risk gameplay. At level 76 the Treasure Hunter becomes an Adventurer.
| Name | Distance | MP/HP | |
|---|---|---|---|
![]() UnlockLv. 6 There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. | Active: Physical skill | — | 35 / - |
![]() BackstabLv. 1 Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible. | Active: Physical skill | — | 54 / - |
![]() BackstabLv. 2 Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible. | Active: Physical skill | — | 56 / - |
![]() BackstabLv. 3 Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible. | Active: Physical skill | — | 57 / - |
![]() Fake DeathLv. 1 Plays dead to keep a monster from attacking. Consumes 10 MP per second. | Active: Active aura | Self | 200 / - |
![]() Critical ChanceLv. 2 Increases Critical Rate by 30%. | Passive: Passive ability | Self | - / - |
![]() Vital ForceLv. 3 Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting. | Passive: Passive ability | Self | - / - |
![]() Critical DamageLv. 3 Increases Critical Damages by 93. | Passive: Passive ability | Self | - / - |
![]() Dagger MasteryLv. 9 Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | Passive: Equipment bonus | Self | - / - |
![]() Dagger MasteryLv. 10 Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | Passive: Equipment bonus | Self | - / - |
![]() Dagger MasteryLv. 11 Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. | Passive: Equipment bonus | Self | - / - |
![]() Silent MoveLv. 1 Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. | Active: Active aura | Self | 7 / - |
![]() Light Armor MasteryLv. 11 Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Light Armor MasteryLv. 12 Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Light Armor MasteryLv. 13 Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Deadly BlowLv. 1 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible. | Active: Physical skill | — | 33 / - |
![]() Deadly BlowLv. 2 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible. | Active: Physical skill | — | 34 / - |
![]() Deadly BlowLv. 3 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible. | Active: Physical skill | — | 35 / - |
![]() Vicious StanceLv. 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | Active: Active aura | Self | 7 / - |
![]() Shadow StepLv. 1 Allows user to stealthily approach the enemy from behind. Target cancel is possible. | Active: Buff skill | 600 | 50 / - |
![]() Dual Dagger MasteryLv. 1 When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%. | Passive: Equipment bonus | Self | - / - |
![]() Olympiad BlessingLv. 1New Skill Auxiliary skill for the Olympiad. Allows you to apply buffs faster. | Active: Special skill | 600 | 20 / - |
![]() Block BuffLv. 1New Skill Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad. | Active: Active aura | Self | - / - |

There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.
Physical skill
35 / -

Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.
Physical skill
54 / -

Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.
Physical skill
56 / -

Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Overhit, Critical Hit and Half-Kill are possible.
Physical skill
57 / -

Plays dead to keep a monster from attacking. Consumes 10 MP per second.
Active aura
200 / -

Increases Critical Rate by 30%.
Passive ability
- / -

Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.
Passive ability
- / -

Increases Critical Damages by 93.
Passive ability
- / -

Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Equipment bonus
- / -

Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Equipment bonus
- / -

Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
Equipment bonus
- / -

Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.
Active aura
7 / -

Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
Equipment bonus
- / -

Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.
Physical skill
33 / -

Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.
Physical skill
34 / -

Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Overhit and Half-kill are possible.
Physical skill
35 / -

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
Active aura
7 / -

Allows user to stealthily approach the enemy from behind. Target cancel is possible.
Buff skill
50 / -

When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%.
Equipment bonus
- / -

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.
Special skill
20 / -

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.
Active aura
- / -