
Throws the enemy into confusion, changing their target of attack.
Magical skill
14 / -

Scryde X5
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Last update: 16.10.2026
EN

Scryde X5
Shillien Knight is the second Dark Elf warrior class, from level 40 to 75. It's a tank: heavy armor, a shield, aggro tools, crowd control and cubics that help out in a fight. A Shillien Knight, or SK, hits noticeably harder than most tanks, so solo leveling is quite comfortable too. In a party it holds mobs and raid bosses, and in sieges it takes the first blow. At level 76 the Shillien Knight becomes a Shillien Templar.
| Name | Distance | MP/HP | |
|---|---|---|---|
![]() ConfusionLv. 5 Throws the enemy into confusion, changing their target of attack. | Active: Magical skill | 600 | 14 / - |
![]() Aura of HateLv. 1 Uses 4312 Power to provoke nearby enemies to attack. | Active: Physical skill | — | 50 / - |
![]() Aura of HateLv. 2 Uses 4427 Power to provoke nearby enemies to attack. | Active: Physical skill | — | 51 / - |
![]() Aura of HateLv. 3 Uses 4544 Power to provoke nearby enemies to attack. | Active: Physical skill | — | 53 / - |
![]() AggressionLv. 13 Increases the aggression of the target by 9100, causing him to attack you. | Active: Physical skill | 600 | - / - |
![]() AggressionLv. 14 Increases the aggression of the target by 9800, causing him to attack you. | Active: Physical skill | 600 | - / - |
![]() AggressionLv. 15 Increases the aggression of the target by 10500, causing him to attack you. | Active: Physical skill | 600 | - / - |
![]() Summon Phantom CubicLv. 1 Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 2 Spirit Ore. | Active: Magical skill | Self | 28 / - |
![]() Drain HealthLv. 17 Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | Active: Magical skill | 600 | 19 / - |
![]() Drain HealthLv. 18 Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | Active: Magical skill | 600 | 19 / - |
![]() Drain HealthLv. 19 Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. | Active: Magical skill | 600 | 20 / - |
![]() Freezing StrikeLv. 3 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute. | Active: Debuff skill | 600 | 27 / - |
![]() Freezing StrikeLv. 4 Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute. | Active: Debuff skill | 600 | 28 / - |
![]() Power BreakLv. 3 Decreases the enemy's P. Atk. by 23% for 30 seconds. | Active: Debuff skill | 600 | 14 / - |
![]() HexLv. 1 Decreases the enemy's P. Def. by 23% for 30 seconds. | Active: Debuff skill | 600 | 14 / - |
![]() M. Def.Lv. 15 Increases M. Def. by 48 and Resistance to magic damage by 5%. | Passive: Passive ability | Self | - / - |
![]() M. Def.Lv. 16 Increases M. Def. by 50 and Resistance to magic damage by 5%. | Passive: Passive ability | Self | - / - |
![]() M. Def.Lv. 17 Increases M. Def. by 51 and Resistance to magic damage by 5%. | Passive: Passive ability | Self | - / - |
![]() Shield MasteryLv. 3 Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Sword/Blunt Weapon MasteryLv. 9 Increases P. Atk. by 13 when using a sword or blunt weapon. | Passive: Equipment bonus | Self | - / - |
![]() Sword/Blunt Weapon MasteryLv. 10 Increases P. Atk. by 14 when using a sword or blunt weapon. | Passive: Equipment bonus | Self | - / - |
![]() Sword/Blunt Weapon MasteryLv. 11 Increases P. Atk. by 15.1 when using a sword or blunt weapon. | Passive: Equipment bonus | Self | - / - |
![]() StingLv. 13 Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible. | Active: Physical skill | — | 36 / - |
![]() StingLv. 14 Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible. | Active: Physical skill | — | 37 / - |
![]() StingLv. 15 Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible. | Active: Physical skill | — | 38 / - |
![]() Heavy Armor MasteryLv. 16 Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Heavy Armor MasteryLv. 17 Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Heavy Armor MasteryLv. 18 Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Life LeechLv. 1 Inflicts non-attribute damage on the enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP. | Active: Magical skill | 600 | 37 / - |
![]() VanguardLv. 1 Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased. | Active: Active transformation | Self | 31 / - |
![]() Shield StrikeLv. 1 Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield. | Active: Physical skill | — | 38 / - |
![]() Olympiad BlessingLv. 1New Skill Auxiliary skill for the Olympiad. Allows you to apply buffs faster. | Active: Special skill | 600 | 20 / - |
![]() Block BuffLv. 1New Skill Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad. | Active: Active aura | Self | - / - |

Throws the enemy into confusion, changing their target of attack.
Magical skill
14 / -

Uses 4312 Power to provoke nearby enemies to attack.
Physical skill
50 / -

Uses 4427 Power to provoke nearby enemies to attack.
Physical skill
51 / -

Uses 4544 Power to provoke nearby enemies to attack.
Physical skill
53 / -

Increases the aggression of the target by 9100, causing him to attack you.
Physical skill
- / -

Increases the aggression of the target by 9800, causing him to attack you.
Physical skill
- / -

Increases the aggression of the target by 10500, causing him to attack you.
Physical skill
- / -

Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 2 Spirit Ore.
Magical skill
28 / -

Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Magical skill
19 / -

Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Magical skill
19 / -

Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Magical skill
20 / -

Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute.
Debuff skill
27 / -

Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 31 Power and decreasing their Speed by 20% for 1 minute.
Debuff skill
28 / -

Decreases the enemy's P. Atk. by 23% for 30 seconds.
Debuff skill
14 / -

Decreases the enemy's P. Def. by 23% for 30 seconds.
Debuff skill
14 / -

Increases M. Def. by 48 and Resistance to magic damage by 5%.
Passive ability
- / -

Increases M. Def. by 50 and Resistance to magic damage by 5%.
Passive ability
- / -

Increases M. Def. by 51 and Resistance to magic damage by 5%.
Passive ability
- / -

Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.
Equipment bonus
- / -

Increases P. Atk. by 13 when using a sword or blunt weapon.
Equipment bonus
- / -

Increases P. Atk. by 14 when using a sword or blunt weapon.
Equipment bonus
- / -

Increases P. Atk. by 15.1 when using a sword or blunt weapon.
Equipment bonus
- / -

Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible.
Physical skill
36 / -

Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible.
Physical skill
37 / -

Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Overhit is possible.
Physical skill
38 / -

Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.
Equipment bonus
- / -

Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor.
Equipment bonus
- / -

Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor.
Equipment bonus
- / -

Inflicts non-attribute damage on the enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP.
Magical skill
37 / -

Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased.
Active transformation
31 / -

Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.
Physical skill
38 / -

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.
Special skill
20 / -

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.
Active aura
- / -