
Attacks the enemy with 517 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
42 / -

Scryde X5
To Scryde
Last update: 16.10.2026
EN

Scryde X5
Gladiator, or Glad, is the second class of the Warrior line, from level 40 to 75. The Gladiator wields dual swords and builds up force charges, then spends them on powerful strikes. It is a strong single-target damage dealer that kills mobs fast, performs well on raid bosses and holds its own in PvP. On Scryde the Glad is a great pick for solo farming and active party play. At level 76 the Gladiator becomes a Duelist.
| Name | Distance | MP/HP | |
|---|---|---|---|
![]() Triple SlashLv. 1 Attacks the enemy with 517 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense. | Active: Physical skill | — | 42 / - |
![]() Triple SlashLv. 2 Attacks the enemy with 549 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense. | Active: Physical skill | — | 43 / - |
![]() Triple SlashLv. 3 Attacks the enemy with 583 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense. | Active: Physical skill | — | 45 / - |
![]() Sonic FocusLv. 1 Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1. | Active: Physical skill | Self | 5 / 25 |
![]() Detect Animal WeaknessLv. 1 Increases the user's P. Atk. toward animals by 30% for 10 minutes. | Active: Buff skill | Self | 18 / - |
![]() Dual Weapon MasteryLv. 1 Increases P. Atk. by 23.7 when using a dualsword. | Passive: Equipment bonus | Self | - / - |
![]() Dual Weapon MasteryLv. 2 Increases P. Atk. by 25.4 when using a dualsword. | Passive: Equipment bonus | Self | - / - |
![]() Dual Weapon MasteryLv. 3 Increases P. Atk. by 27.1 when using a dualsword. | Passive: Equipment bonus | Self | - / - |
![]() Fatal StrikeLv. 1 Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense. | Active: Physical skill | — | 36 / - |
![]() Fatal StrikeLv. 2 Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense. | Active: Physical skill | — | 37 / - |
![]() Fatal StrikeLv. 3 Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense. | Active: Physical skill | — | 38 / - |
![]() Fast HP RecoveryLv. 3 Increases HP Recovery Bonus by 1.7. | Passive: Passive ability | Self | - / - |
![]() Light Armor MasteryLv. 14 Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Light Armor MasteryLv. 15 Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Light Armor MasteryLv. 16 Increases P. Def. by 24 and Evasion by 6 when equipped with light armor. | Passive: Equipment bonus | Self | - / - |
![]() Heavy Armor MasteryLv. 14 Increases P. Def. by 20.4 when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Heavy Armor MasteryLv. 15 Increases P. Def. by 21.6 when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Heavy Armor MasteryLv. 16 Increases P. Def. by 22.8 when equipped with heavy armor. | Passive: Equipment bonus | Self | - / - |
![]() Sword/Blunt Weapon MasteryLv. 9 Increases P. Atk. by 23.7 when using a sword or blunt weapon. | Passive: Equipment bonus | Self | - / - |
![]() Sword/Blunt Weapon MasteryLv. 10 Increases P. Atk. by 25.4 when using a sword or blunt weapon. | Passive: Equipment bonus | Self | - / - |
![]() Sword/Blunt Weapon MasteryLv. 11 Increases P. Atk. by 27.1 when using a sword or blunt weapon. | Passive: Equipment bonus | Self | - / - |
![]() Hammer CrushLv. 1 Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible. | Active: Physical skill | — | 35 / - |
![]() Hammer CrushLv. 2 Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible. | Active: Physical skill | — | 36 / - |
![]() Hammer CrushLv. 3 Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible. | Active: Physical skill | — | 37 / - |
![]() Vicious StanceLv. 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. | Active: Active aura | Self | 7 / - |
![]() Sonic MasteryLv. 1 Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed. | Passive: Passive ability | Self | - / - |
![]() RushLv. 1 Charges toward the enemy. Cannot be used when a bow/crossbow is equipped. | Active: Physical skill | 400 | 38 / - |
![]() Olympiad BlessingLv. 1New Skill Auxiliary skill for the Olympiad. Allows you to apply buffs faster. | Active: Special skill | 600 | 20 / - |
![]() Block BuffLv. 1New Skill Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad. | Active: Active aura | Self | - / - |

Attacks the enemy with 517 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
42 / -

Attacks the enemy with 549 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
43 / -

Attacks the enemy with 583 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
45 / -

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
Physical skill
5 / 25

Increases the user's P. Atk. toward animals by 30% for 10 minutes.
Buff skill
18 / -

Increases P. Atk. by 23.7 when using a dualsword.
Equipment bonus
- / -

Increases P. Atk. by 25.4 when using a dualsword.
Equipment bonus
- / -

Increases P. Atk. by 27.1 when using a dualsword.
Equipment bonus
- / -

Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
36 / -

Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
37 / -

Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.
Physical skill
38 / -

Increases HP Recovery Bonus by 1.7.
Passive ability
- / -

Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.
Equipment bonus
- / -

Increases P. Def. by 20.4 when equipped with heavy armor.
Equipment bonus
- / -

Increases P. Def. by 21.6 when equipped with heavy armor.
Equipment bonus
- / -

Increases P. Def. by 22.8 when equipped with heavy armor.
Equipment bonus
- / -

Increases P. Atk. by 23.7 when using a sword or blunt weapon.
Equipment bonus
- / -

Increases P. Atk. by 25.4 when using a sword or blunt weapon.
Equipment bonus
- / -

Increases P. Atk. by 27.1 when using a sword or blunt weapon.
Equipment bonus
- / -

Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.
Physical skill
35 / -

Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.
Physical skill
36 / -

Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.
Physical skill
37 / -

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
Active aura
7 / -

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed.
Passive ability
- / -

Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
Physical skill
38 / -

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.
Special skill
20 / -

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.
Active aura
- / -